Review

Resident Evil Village is a first-person shooter, which takes us to a nameless village lost somewhere in Eastern Europe.  So, you already get the image: the Old World bloodsuckers and their ghoulish minions will do everything to scare the soul out of you. Either with the nerve-wrecking jumpscares or artfully staged thrilling atmosphere, comp...

Resident Evil Village

  • Samanta Blumberg
  • Aug 26, 2021

Resident Evil Village is a first-person shooter, which takes us to a nameless village lost somewhere in Eastern Europe. 

So, you already get the image: the Old World bloodsuckers and their ghoulish minions will do everything to scare the soul out of you. Either with the nerve-wrecking jumpscares or artfully staged thrilling atmosphere, compared to which even Babadook shies away.

Just a Family Man

The game starts with the Winters family leading an idyllic lifestyle. However, this peaceful serenity won’t last long. Rosemary — the baby girl of Mia and Ethan Winters — gets kidnapped by some enigmatic evil forces.

Shortly after that, the man of the house Ethan, who first debuted in RE 7, finds himself in an old and seemingly possessed village that has no name. Seemingly, it was founded in the medieval times by a quartet of forefathers, some of whom were into idolatry.

Ethan has to explore the village’s key locations one by one looking for his family, while trying to stay alive. And uneaten. And this is a daunting task, by the way.

For starters, there will be plenty of Lycans to disrupt your progress. They are annoying and pretty agile demonic/werewolf creatures, who will ambush you at any moment they can. 

While in the early stages of the game, they are relatively weak, the later Lycan iterations will be more and more intimidating with pieces of rust metal screwed to them to imitate armor.  

The Sticky Sense of Horror

What the game truly shines at is its splendid duo of bosses and their dominions. The village is separated into a few sectors, each of which belongs to a certain satanic entity.

There are 8 boss encounters in total:

  • Bela, Daniela, and Cassandra.
  • Lady Dimitrescu.
  • Donna Beneviento.
  • Moreau.
  • Uriaș.
  • Heisenberg.
  • Uriaș Strӑjer.
  • Mother Miranda.

Every boss has a unique strategy of eliminating and frightening you, as well as a notable abode where they dwell. 

For instance, you’ll feel quite uneasy when dealing with Donna Beneviento. An eccentric and old-fashioned doll-maker, she has an entire forest decorated with the hung baby dolls, which probably alludes to her relentless desire to strangulate children, including Ethan’s daughter.
  
You’ll have to adapt to different attack styles, which range from fierce onslaught to some creepy hide’n’seek that is meant to break you morally.  

The only safe haven in the game is Duke — a local merchant who will sell you anything you need, from a rocket gun or a karambit knife to a recipe. And also, he can whip you up a nice dinner — like Three-Flavored Mititei — if you deliver the wild game. 

The Village offers you rich exploration options, scenic and psychologically thrilling landscapes, as well as some solid leeway for strategizing. 

For instance, just like in older RE games, you can use pieces of furniture to make an improvised barricade that will hold a battalion of Lycans for some time. And the typewriters make a comeback.

Pros:
  • Charismatic bosses
  • Rich weapon arsenal
  • Immersive horror vibe
  • Canonical Resident Evil atmosphere kept intact.
Cons:
  • Repetitive Lycan action
  • Relatively short gameplay
  • Sometimes the game feels too scripted.
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