Daedalic Entertainment Changes Focus After The Lord of the Rings: Gollum
- Jul 04, 2023
- 338
In an unexpected turn of events, Daedalic Entertainment, the developer behind the latest Lord of the Rings: Gollum, has decided to halt its internal development proceedings. This major shift comes following the less-than-stellar reception of their most recent game, Lord of the Rings: Gollum and is anticipated to trigger a series of changes within the company.
Once revered for its inventive take on adventure games, Daedalic Entertainment has been a part of the gaming industry for quite some time. Their notable works include the Deponia series, which kicked off in 2012, and an impressive adaptation of "The Pillars of the Earth." However, their latest venture, Lord of the Rings: Gollum, unfortunately, experienced a turbulent launch, leading to less than favorable reviews.
As conveyed to Games Wirtschaft, a German media outlet, the decision to cease internal development has been a "difficult turning point" for the company. Despite these unfavorable circumstances, the company views this phase as a potential "new beginning." The repercussions of this choice are expected to be significant, with a projected layoff of 25 out of 90 staff members.
Going forward, Daedalic Entertainment plans to concentrate solely on its publishing business, a side of the company that has been successful in ushering indie games like Inkulinati and Unrailed into the limelight. As it turns out, one more patch for Gollum is in the pipeline, albeit it's unclear what improvements or changes it might bring to the game's fundamental issues.
In conclusion, while it's unfortunate to witness the aftermath of an unsuccessful game launch, Daedalic's shift toward publishing might open up new doors for them. True, the Gollum experience has been far from ideal, but lessons learned from this could lead to better decisions in the future. Here's to hoping Daedalic finds a brighter path in their publishing endeavors.